<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Quadcopter on PCB Isolation</title><link>https://pcbisolation.com/categories/quadcopter/</link><description>Recent content in Quadcopter on PCB Isolation</description><generator>Hugo</generator><language>en</language><lastBuildDate>Thu, 04 Aug 2016 00:00:00 +0000</lastBuildDate><atom:link href="https://pcbisolation.com/categories/quadcopter/index.xml" rel="self" type="application/rss+xml"/><item><title>How To Sleeve Cables and Manage Wires on a Quadcopter</title><link>https://pcbisolation.com/blog/quad-wire-management/</link><pubDate>Thu, 04 Aug 2016 00:00:00 +0000</pubDate><guid>https://pcbisolation.com/blog/quad-wire-management/</guid><description>&lt;p>If you like your quadcopter looking like a rat&amp;rsquo;s nest, read no further. If you are sophisticated and proper, read on.&lt;/p>
&lt;p>&lt;a href="quad-10.jpg">&lt;img alt="quad-10" loading="lazy" src="https://pcbisolation.com/blog/quad-wire-management/quad-10.jpg">&lt;/a>&lt;/p>
&lt;p>This is a quick visual how-to for managing and tidying wires on a multicopter or drone.&lt;/p>
&lt;p>&lt;a href="quad-12.jpg">&lt;img alt="quad-12" loading="lazy" src="https://pcbisolation.com/blog/quad-wire-management/quad-12.jpg">&lt;/a>&lt;/p>
&lt;p>Here is a wiring harness for a Flip 32 Deluxe flight controller. I only need 3 of the wires here.&lt;/p>
&lt;h2 id="step-1---cut-cable">Step 1 - Cut Cable&lt;/h2>
&lt;p>&lt;a href="quad-13.jpg">&lt;img alt="quad-13" loading="lazy" src="https://pcbisolation.com/blog/quad-wire-management/quad-13.jpg">&lt;/a>&lt;/p>
&lt;p>Test fit and cut to length. Leave some extra length.&lt;/p></description></item><item><title>You Don’t Suck At Flying A Quad – Part II</title><link>https://pcbisolation.com/blog/you-dont-suck-part-ii/</link><pubDate>Fri, 22 Jul 2016 00:00:00 +0000</pubDate><guid>https://pcbisolation.com/blog/you-dont-suck-part-ii/</guid><description>&lt;p>I could have gone from 1,000 crashes to 100 crashes with a few simple pointers.&lt;/p>
&lt;p>There are two big reasons why you are crashing. This is for the pilots who moving from beginner and intermediate.&lt;/p>
&lt;p>&lt;a href="quad-1.jpg">&lt;img alt="quad-1" loading="lazy" src="https://pcbisolation.com/blog/you-dont-suck-part-ii/quad-1.jpg">&lt;/a>&lt;/p>
&lt;h2 id="reason-1---your-brain">Reason 1 - Your Brain&lt;/h2>
&lt;p>Imagine flying a microquad in a gymnasium. You can practice a banked turn and go wildly off target without crashing.
Then you bring it back toward you and try again.&lt;/p></description></item><item><title>5 Reasons Why Hovering a Quad is Really Difficult</title><link>https://pcbisolation.com/blog/hovering-a-quad-is-really-difficult/</link><pubDate>Mon, 18 Jul 2016 00:00:00 +0000</pubDate><guid>https://pcbisolation.com/blog/hovering-a-quad-is-really-difficult/</guid><description>&lt;p>The title says it. And you can 10x your skill development as a quad flier with the same amount of practice time.&lt;/p>
&lt;h2 id="1---spatial-tasks-are-hard">1 - Spatial Tasks are Hard&lt;/h2>
&lt;p>&lt;a href="quad-4.jpg">&lt;img alt="quad-4" loading="lazy" src="https://pcbisolation.com/blog/hovering-a-quad-is-really-difficult/quad-4.jpg">&lt;/a>&lt;/p>
&lt;p>It&amp;rsquo;s easy to keep a position in 2D space, because you can place a marker or a cone on the ground. In the air, you can&amp;rsquo;t
mark the spot you are trying to hover by.&lt;/p>
&lt;p>Targeting a point in 3D space and maintaining a quadcopter is difficult, because it&amp;rsquo;s hard to remember where that point
was, especially when a little quad is zooming all around that point.&lt;/p></description></item><item><title>You Don’t Suck At Flying A Quad – You Just Don’t Know What You’re Doing</title><link>https://pcbisolation.com/blog/you-dont-suck/</link><pubDate>Wed, 13 Jul 2016 00:00:00 +0000</pubDate><guid>https://pcbisolation.com/blog/you-dont-suck/</guid><description>&lt;p>&lt;a href="quad-3.jpg">&lt;img alt="quad-3" loading="lazy" src="https://pcbisolation.com/blog/you-dont-suck/quad-3.jpg">&lt;/a>&lt;/p>
&lt;p>The same scene plays out everytime I see someone fly a quadcopter indoors… They lift it off the ground, hover for a few
seconds, move back and forth, then a spectator roars.&lt;/p>
&lt;p>&amp;ldquo;&lt;em>Land it in my hands!&lt;/em> &amp;quot;&lt;/p>
&lt;p>This is not easy. First, it is a not simple to hold a microquad in one position for 5-10 seconds as you lower into
someone&amp;rsquo;s hand. Second, hands are small - much smaller than the floor. Third, you get some &lt;a href="http://www.rchelicopterfun.com/ground-effect.html">Ground
Effect&lt;/a> and maybe &lt;a href="http://quadcopter101.blogspot.com/2014/10/vortex-ring-state-wobble-of-death.html">Vortex Ring
State&lt;/a> from hitting your own &lt;a href="https://www.reddit.com/r/Multicopter/comments/1ud0be/can_you_school_me_on_prop_wash/">prop
wash&lt;/a>; all make holding a
precise position that much harder. Fourth, if you bought a microquad, the motors heat up and slow down mid-flight -
throwing off the trim you wasted an entire battery perfecting.&lt;/p></description></item></channel></rss>